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2014 · Indianapolis

Writing Silence, Reading Voice: Accessing Power through Video Games

Session J.10

Area: Information Technologies · family: Information, technology and digital cultures

RoleName as printedAffiliation as printedPaper
Chair Samantha Blackmon Purdue University, West Lafayette, IN → Purdue University West Lafayette
Speakers Cody Reimer Purdue University, West Lafayette, IN → Purdue University West Lafayette Systems of Silence, Systems of Voice
Speakers Alex Layne Purdue University, West Lafayette, IN → Purdue University West Lafayette Embedded (In)Equities: The Silencing of Women in Video Game Industry through Workplace Policy
Speakers Samantha Blackmon Purdue University, West Lafayette, IN → Purdue University West Lafayette Seen and Not Heard: Women and the Rhetoric of Silence in Video Games and the Video Game Industry

Source

NCTE's program, near page 239 of the file. Names link to a person page only for people listed at two or more conventions.

Cite as: Conference on College Composition and Communication. “Writing Silence, Reading Voice: Accessing Power through Video Games.” 2014 Convention Program, Indianapolis, session J.10. Via CCCC Program Reader, November 2, 2026.