| 2020 | A.32 | Double-Tap to Like: Availability, Kairos, and Invention in the Instagram Classroom |
| 2020 | A.33 | (Re)Shaping Disciplinary Boundaries, Bodies, and Power |
| 2020 | B.32 | Writing with Recorded Voices and Soundwaves: Reconsidering Literacy through Podcast-Making |
| 2020 | B.33 | Designing Accessible Online Writing Experiences |
| 2020 | C.32 | Critical Making in Composition Studies |
| 2020 | C.33 | Publics, Resistance, and Expertise in Digital Spaces |
| 2020 | D.21 | The Pedagogy of Commonplaces: Invention and Anamnesis in User Data and Consent in Data Protection |
| 2020 | D.32 | Programmed Literacies: Reconceptualizing |
| 2020 | D.33 | Constructing Ethos Online: Social Media, Social |
| 2020 | E.21 | From Metaphor to Material: Disrupting Commonplace |
| 2020 | E.31 | Revisiting Commonplaces in Digital Rhetoric |
| 2020 | E.32 | Disability Commonplaces in Online Activism, Health |
| 2020 | F.23 | Questioning the Commonplaces of Digital Aggression: New Approaches for Researching and Teaching |
| 2020 | F.24 | Reconsidering Commonplaces of Reading: A Social Approach Using Digital Annotation |
| 2020 | F.25 | Coding Rhetorics and Digital Composing |
| 2020 | F.26 | Reverberations: Emergent Commonplaces in Rhetorical Studies of Sound |
| 2020 | FSIG.16 | Council for Play and Game Studies Standing Group |
| 2020 | G.15 | Cultivating Conditions for Effective Online Writing |
| 2020 | G.23 | Storytelling in Motion: Rhetorical Approaches to Filmmaking in the Classroom and Communities |
| 2020 | G.24 | Emerging Commonplaces in Digital Literacies: Ethical |
| 2020 | G.25 | Selves and Competencies in Digital Composing |
| 2020 | G.26 | Composing Techno-Visual Commonplaces |
| 2020 | H.15 | Multimodal Design for Social Advocacy: (Un)Common |
| 2020 | H.23 | The Diversity of Online Writing Instruction Students: Challenging the Commonplaces about Online Student |
| 2020 | H.24 | Changing Writing, Identities, and Resistance on Social |
| 2020 | H.25 | Improving Graduate Writing Education Programmatically |
| 2020 | I.15 | Information and Intellectual Property Literacy in an Age of Bots |
| 2020 | I.23 | The Commonplaces of Gaming: In the Classroom, Community, and Its Rules |
| 2020 | I.24 | Writing on the Move: Unsettling Commonplaces through Transliteracies |
| 2020 | I.25 | Digital Rhetorics and Resistant Pedagogies: Open-Access Journals, Inclusivity, and Justice |
| 2020 | J.1 | Revealing Values and Commonplaces around Digital |
| 2020 | J.23 | Objective, Beautiful, and Accessible: Challenging |
| 2020 | J.24 | #Digital Commonplaces: Collision as Commentary |
| 2020 | J.25 | Expanding Commonplaces in Online Writing Instruction: Considering Student Backgrounds to Achieve Inclusivity |
| 2020 | K.22 | Viral Knowledge-Making: Circulation, Identities, and Digital Commonplaces |
| 2020 | K.23 | Teaching (Digital) Ethics in Shared and Streamed |
| 2020 | L.22 | What They Do in the Shadows: Audience, Interpretation, and Identity in Internet Memes |
| 2020 | L.23 | Using Digital Technologies to Disrupt—or Not— Classroom Practices |
| 2020 | M.22 | Situating a “New” Kairos in Online Communications: Analyzing the Opportune Moment in Digital Network |
| 2020 | M.23 | Toward Greater Inclusivity in Digital Projects and Online |
| 2020 | N.22 | Shifting Big Data Commonplaces: Text Mining |
| 2020 | N.23 | TechnoMaterial Environments: Distributed Agency, Information Flows, and Technological Consumption |
| 2020 | TSIG.24 | Special Interest Group on the Writing and Rhetorics of Code |
| 2020 | TSIG.32 | CCCC Standing Group on Online Writing Instruction: Considering Commonplaces Online |
| 2020 | W.8 | Reimagining Commonplaces through Twine Design |