Code in the Classroom: Student Writers as Game
| Role | Name as printed | Affiliation as printed | Paper |
|---|---|---|---|
| Chair | Devon Hackelton | University of California, Riverside → University of California, Riverside | |
| Speakers | Scott Nelson | University of Texas at Austin → The University of Texas at Austin | Send in the Clones: Invention and Intellectual Property in Amateur Video Game Development |
| Speakers | Brian Ballentine | West Virginia University, Morgantown → West Virginia University | No Experience Necessary: Writing and Game Development in the Undergraduate Classroom |
| Speakers | Patrick Bahls | University of North Carolina, Asheville → University of North Carolina at Asheville | LaTeXnics: The Effect of Specialized Typesetting Software on STEM Students’ Composition Processes |
| Speakers | Amanda Wray | University of North Carolina, Asheville → University of North Carolina at Asheville | LeTeXnics: The Effect of Specialized Typesetting Software on STEM Students’ Composition Processes Interdisciplinary, Multidisciplinary, and Cross-Contextual Perspectives |
Source
NCTE's program, near page 307 of the file. Names link to a person page only for people listed at two or more conventions.
Cite as: Conference on College Composition and Communication. “Code in the Classroom: Student Writers as Game.” 2013 Convention Program, Las Vegas, session N.30. Via CCCC Program Reader, November 2, 2026.