Georgia Gwinnett College
ROR · IPEDS unit 447689 · rows in the data
Listings by year
Printed as
- Georgia Gwinnett College, Lawrenceville (10)
- Georgia Gwinnett College (9)
- Georgia Gwinnett College, Lawrenceville, GA (5)
- Georgia Gwinnett College, Atlanta (3)
- Georgia Gwinnett College, Pasco, WA (1)
- Georgia Gwinnett College, Marietta (1)
- Georgia Gwinnett College, Lilburn (1)
- Georgia Gwinnett College, Bethlehem (1)
- Georgia Gwinett College (1)
People (17 in all)
Named here: people listed at two or more conventions. The others are counted but not named.
- Scott Reed 2005–2019
- Jessica Estep 2017–2026
- Rachel Donegan 2018–2027
- Rachel Bowser 2014–2016
- Amanda Espinosa-Aguilar 1998–2013
- Cara Minardi 2007–2015
- Christine W. Heilman 2011–2013
- Ibrahim Ashour 2011–2015
- Keri Mathis 2013–2017
- Kim Davis 2004–2013
- Tonya Ritola 2014–2020
Recent sessions
- 2027 · The Future in Features: Using Writing Analytics to Study Genre and Linguistic Features in Composition
- 2023 · Equitable Considerations of Labor: Differential Impacts
- 2023 · Accommodations and Equitably Accessing the Academy
- 2022 · Accessibility as Curriculum
- 2020 · Questioning Access: (Dis)ability and Race on Campuses, at Conferences, and Elsewhere
- 2020 · Non-Tenure-Track and/or Tenure-Free Faculty: Promises
- 2019 · Role-Playing Social Justice: A Game That Is a Panel
- 2018 · Pedagogy and Playfulness: Exploring Games in the Composition Classroom
- 2018 · Career Quest: Navigating a Future in Composition, Rhetoric, and Writing Studies
- 2018 · Transforming Experience into Research: Empirical Methods for Game Studies in Writing and Rhetoric
- 2018 · It’s Who You Meet Along the Way: Civic Engagement and Citizenship
- 2017 · Career Quest: Navigating a Future in Composition, Rhetoric, and Writing Studies
- 2017 · Cultivating Pedagogies for Social Justice: Exploring Issues of Diversity in Writing Courses
- 2017 · Transportation in Community Organizations: New Directions for Public Rhetoric
- 2016 · Game Design as . . . : The Rhetorics of Designing Games
- 2016 · Advocacy through Tutor Cultural Awareness and Action
- 2016 · Writing and (Re)Action: RTTP and Composition
- 2015 · Writing Studio Tools and Strategies across Contexts: Exploring Possibilities at Your Institutions
- 2015 · Assessment and the Writing Center
- 2015 · Having Fun Teaching and Learning: Risking Gaming and Game Design in the Classroom
- 2014 · Opening Digital Rhetoric: Beyond Persuasion
- 2014 · Textbooks Unbound: Open Access Publishing and Digital Course Materials
- 2014 · Composites of Composition: Heteroglossia, Intertextuality, and the Anxiety of the Soliloquy
- 2013 · From Presentation to Publication: How to Make
- 2013 · Composing Works for Public(s): Employing Multi-modal Technologies to Connect Students, Ideas, and Audiences in the First-Year Composition Classroom
- 2013 · The Accelerated Learning Program: Deepening the Teaching of Writing to Basic Writers
- 2013 · From Kickboxing to Kickstarter: Public Engagement in Virtual Spaces
- 2012 · Gamers, Scholars, Guildies: Gaming as a Gateway to Scholarly Identity
- 2012 · Assessing Multimodal Assignments
- 2011 · Play/Write 3.0: Connecting Game Studies and Composition Pedagogies