| 1998 | The Heroic in Stories of Teachers and Technology “Electronic Discourse, Electronic Colonization, and the Myth of the Submerged Other” | Speaker |
Kairos, Wilmington, North Carolina |
| 2004 | “If a Tree Falls…”: The Impact of Online Publications on Writing Scholarship “Crunchin’ Numbers: Quantitative Methods for Measuring Disciplinary Relevance” | Presenters |
Michigan State University, East Lansing → Michigan State University |
| 2005 | Research-based Recommendations for Evaluating and Citing Electronic Sources “Migratory and Ephemeral: Locating, Evaluating, and Contextualizing Online Sources” | Presenters |
Michigan State University, East Lansing → Michigan State University |
| 2006 | Fostering and Sustaining a Community and Culture of Digital Writing | Chair |
Michigan State University, East Lansing → Michigan State University |
| 2006 | Fostering and Sustaining a Community and Culture of Digital Writing | Discussion Leaders |
Michigan State University, East Lansing → Michigan State University |
| 2006 | Critical-consciousness in Digital Writing: The Visual, the Law, and Access | Chair |
Michigan State University, East Lansing → Michigan State University |
| 2008 | Reading and Writing Virtual Realities: Computer Games and Writing Instruction | Chair |
George Mason University, Fairfax, VA → George Mason University |
| 2008 | Digital Research Ecologies: How Journal Web Sites Are “Research and Citation Practices for New Media Scholarship” | Speakers |
George Mason University, Fairfax, VA → George Mason University |
| 2009 | Seismic Waves: What Open Access Initiatives Mean for Composition Studies “Open Access, Circulation, and Use: The Delivery of New Media Scholarship” | Speakers |
George Mason University, Fairfax, VA → George Mason University |
| 2009 | Play/Write: Connecting Games Research to Composition | Discussion Leaders |
George Mason University, Washington, D.C. → George Mason University |
| 2010 | New Economies for Intellectual Property: Rethinking the Value of Cultural Production “An Ethic of Attribution for Digital Writing and New Media Production” | Speakers |
George Mason University, Fairfax, VA → George Mason University |
| 2010 | 5th C: Computers in Composition and Communication | Chair |
George Mason University, Fairfax, VA → George Mason University |
| 2011 | Serious Games and Digital Rhetoric “Writing and Games: Ecologies of Praxis and Theory-Machines” | Speakers |
George Mason University, Fairfax, VA → George Mason University |
| 2011 | Making a Case for Tenure and Promotion within/outside | Speakers |
George Mason University, Fairfax, VA → George Mason University |
| 2011 | Play/Write 3.0: Connecting Game Studies and Composition Pedagogies | Speakers |
George Mason University, Fairfax, VA → George Mason University |
| 2012 | Gamers, Scholars, Guildies: Gaming as a Gateway to Scholarly Identity | Speakers |
George Mason University, Fairfax, VA → George Mason University |
| 2012 | Play/Write 4.0: Alternate Reality Games and Composition | Chairs |
George Mason University, Fairfax, VA → George Mason University |
| 2013 | The Digital Rhetorician as an Agent of Social Change “Digital Rhetorics on The Hill: Social Media and Information Flows between the Government and Its Citizens” | Speakers |
George Mason University, Fairfax, VA → George Mason University |
| 2013 | Gamification and Education 101: Play to Learn | Chair |
George Mason University, Fairfax, VA → George Mason University |
| 2016 | State of Play: Gaming, Writing, Teaching, and Research “Scholarship on Games: A Typology of Writing Studies Research Methods” | Speakers |
George Mason University → George Mason University |
| 2016 | Framing Circulation for Action: Frameworks for Enabling | Chair |
George Mason University → George Mason University |
| 2017 | Deepening Our Disciplinary Understanding: The Writing Studies Tree as “Purposeful Cultivation” | Chair |
George Mason University → George Mason University |
| 2017 | Writing, Rhetoric, and Role Play: Cultivating Writing Connections through Role-Playing Games in the Classroom and the Workplace | Chair |
George Mason University our organization (in the broadest sense). To that end, the session will explore several ways to get at collaboration, via both large and small groups. As a cohesive group, participants will cultivate a number of quick takes to be modified and appropriated for themselves, from a book discussion to class writing in Drive, and on to blogging (and micro-blogging). In smaller groups, we will then begin cultivating collaborative writing processes and best practices from our participants. |
| 2018 | Transforming Experience into Research: Empirical Methods for Game Studies in Writing and Rhetoric | Speakers |
George Mason University, Fairfax, VA → George Mason University |
| 2020 | Publishing (as) Commonplaces: Editing, Revising, Circulating | Speakers |
George Mason University → George Mason University |
| 2020 | Composing Game Spaces: Minecraft across the Writing | Chair |
George Mason University → George Mason University |
| 2021 | Publishing (as) Commonplaces: Editing, Revising, Circulating On-Demand Session | Speakers |
George Mason University → George Mason University |
| 2026 | Editing and Publishing in Writing Studies: Practical and Ethical Considerations in Scholarly Reviewing Practices | Presenter |
George Mason University → George Mason University |
| 2027 | Editors’ Roundtable: “Editors Want You Cited”: Negotiating Different Author-Editor Desires in Publishing | Facilitator |
George Mason University → George Mason University |
| 2027 | Sound Publishing: Practical Perspectives from a Growing Sonic Rhetorical Field | Presenter |
George Mason University → George Mason University |