Old Dominion University
Listings by year
Printed as
- Old Dominion University (86)
People (42 in all)
Named here: people listed at two or more conventions. The others are counted but not named.
- Julia Romberger 2001–2023
- Kathie Gossett 2002–2015
- Kevin Eric DePew 2001–2018
- Sarah Spangler 2012–2014
- Carl Whithaus 2000–2023
- Shelley Rodrigo 2003–2019
- Joel 'English 1998–2004
- Megan Mize 2012–2023
- Rochelle Rodrigo 2008–2022
- Vincent Rhodes 2010–2013
- Catrina Mitchum 2012–2019
- Danielle Roach 2011–2013
- Dennis Jerz 2013–2022
- Jamie Henthorn 2013–2023
- Matthew Beale 2013–2022
- Megan McKittrick 2012–2018
- Chelsea Swick 2010–2012
- Collin Brooke 2000–2010
- Jennifer Buckner 2009–2018
- Kevin Moberly 2002–2010
- Kristopher Purzycki 2012–2019
Recent sessions
- 2023 · Reimaging Rhetorical Practices in Hybrid Spaces
- 2023 · ePortfolios as Third Space: Challenging Notions of Identity, Labor, and Professionalism
- 2023 · Adding a Third Dimension to Third Spaces: XR and Educational Support Training
- 2015 · Multimedia to Learn: Multimodal Interventions in the Writing Classroom
- 2014 · Designing Scholarly Search Functions: MediaCommons, Digisaurus, and the Semantic Web
- 2014 · Games, Game Design, and the Remediation of Writing
- 2014 · Interrogating the Border of Gender on Facebook: An Examination of Users’ Rhetorical Processes and Performances
- 2013 · Build it and They Will Come? Searching for Community in Social Media Spaces
- 2013 · Technologically Savvy English Faculty and Invisible Institutional Service
- 2013 · Slicing and Dicing: Using Video Editing Software to Teach Film
- 2013 · Multilingual and Multimodal Learning
- 2013 · SoundCloud’s Pedagogical Potential for Instructor-Student and Student-Student Feedback and Dialogue
- 2013 · Play and Pedagogy
- 2012 · Stop, Collaborate, and Listen: The Construction of Community in a Hybrid Graduate Cohort
- 2012 · "But I Can't Find That in the MLA Guide": Teaching Digital Citation Rhetorically
- 2012 · The Crossroad of Computers and Writing & Iwo-Year Colleges: A Speed Panel
- 2012 · Innovation, Resistance, and Student Motivation: Challenging Existing Pedagogy with Gamiflcation and Massive Open Online Course (MOOG) Design
- 2012 · New Media, New Writing
- 2012 · Digit izing the Genre of Course Documents and Assessments
- 2012 · Embracing the Messiness of Digital Praxis: Rhetoric. Efficiency. and Administrative Decisions about Digital Design and Online Writing Instruction
- 2012 · Lost & Found in the Wonderland of Mobile Learning
- 2011 · Making Virtual Communities Transparent: “Community” as Pedagogical Outcome in Online Writing Classes
- 2011 · Questions of Collaboration, Consent, Authority: Community Writing in the Wiki
- 2011 · Composing Digital Scholarship: A Workshop for Authors
- 2010 · Discourse, Rhetoric & Identity @Virtual Worlds (Part I)
- 2010 · Tutoring in Online Spaces: Adapting Adobe Acrobat Connect Pro for Use in the Writing Center
- 2010 · Discourse, Rhetoric & Power @VirtualWorlds (Part II)
- 2010 · Access Denied!: Developing Sustainable Access and Infrastructure in Digital Writing Environments / Moderation or Presentation? Using Twitter Backchannel for More Effective Conference Engagement / Boring Information
- 2010 · Looking for Group: Social Constructionist Theory In World of Warcraft / Answering the Call of Duty: Video Games as Virtual Spaces / Participatory Authorship: Renegotiating Authority, Ownership, and Responsibility in Response to New Media Technologies
- 2010 · Improving Writing Literacies through Technological Activities: Facebook Gaming in the Composition Classroom / Farming Facebook: Spectacle, Commodification, and Accumulation in Social Networking Games / New Media in Old Departments: A Case History (To Be Continued)
- 2009 · Blogs
- 2009 · The Impact of Ubiquitous (or not so ubiquitous) Computing on Faculty and Students
- 2009 · Creating Digital and Multimodal Scholarship
- 2009 · Academic Applications of Workplace Software: Adobe Connect for Tutoring, Collaborative Writing, and Advising from a Distance
- 2009 · Undergrads, Grads, and Faculty: Creating a Sustainable Environment for Digital Scholarship
- 2009 · Interfaces and Rhetorics in Wired Writing
- 2009 · Under the Surface of Ubiquitous Computing: The Digital Literacy of Code
- 2009 · Ubiquitous and Sustainable Computing @ School, Work, and Play
- 2008 · Fair Use and Fair Play: Copyright and Legality Issues in the Classroom
- 2008 · Opening the Dissertation IICode": Unlocking Form and Content for New Media Scholarship
- 2007 · Ethos
- 2007 · It's Just a Game: Activities for Middle, Secondary, and College Classrooms
- 2007 · Orality and Literacy 2.0
- 2007 · Cities, Metaphors, and Objects
- 2004 · The Role of Multimedia Technologies in Writing Classes: Or, “Do You Have to Teach ‘Writing’ to ‘Teach Writing’?”
- 2004 · Beyond Access: Emerging “Interfaces/Networks” of Information Technology and Writing Program Administration
- 2004 · Work and Professional Studies Electronic Portfolio Project
- 2003 · “To Read this Paper, Click the Play Button”
- 2000 · Something Old, Something New: Lessons for Tomorrow from Yesterday's Media
- 2000 · K-12 Technology Options, Gaps, and Metaphors: Enlarging Conversations about Theory and Practice in Teacher Education Classrooms
- 1986 · From Invention to Evaluation