Working draft. The text and tools are still being checked, and corrections are welcome.

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2009

About this year's source. The Thursday workshops (about eight to ten sessions) are not included.
72sessions
239people listed
60%first listed in this corpus
0.4%at institutions outside the US
42%of listings from ten institutions

Sessions (72)

CodeTitleFormatPeople
A1Publics, Intellectuals, and the Digital Humanities4
A2When the Mobile Medium is the Message: From Marshall McLuhan to Nicholas Carr4
A3When Textual Technologies Transform Writing4
A4Blogs5
A5Visual Rhetorics, Digital Videos, and Composition Pedagogies3
A6The Impact of Ubiquitous (or not so ubiquitous) Computing on Faculty and Students4
A7Tea Before Technology: Developing and Sustaining Informal Teacher Networks4
B1Changing What Happens in Writing Classes4
B2“The Hurrier I Go, the Behinder I Get”: Teachers, Technology, and Tension for National Writing Project ParticipantsRoundtable5
B3Prewriting, Revision, and Teacher Commentary in Computer-Mediated Composition4
B4Sustaining Peace: Incorporating Digital Media to Promote Democratic Action3
B5Sustainable Writing Programs in the Age of Ubiquitous Technology3
B6Metaphoric Space, Cyberspace, and Work Space6
B7Classroom 2.0: Teaching, Learning, and Theorizing Adobe Breeze4
C1VOCAT: Developing and Implementing an Open-Source Oral Communication Teaching and Assessment Tool4
C2Archives and “digital antiquity”5
C3Generation e: Teaching Teachers to Navigate the e-EnvironmentRoundtable7
C4Bodies in Motion4
C5Textbook 2.0: Open Source Textbooks and Multimodal Composition Programs4
C6How We Modify Technologies and Materials to Meet Students’ Needs6
C7Teaching sustainable online research practices across the curriculum: The Q6C Solution4
C8Portal(s) and Empire: The Spaces of Ubiquitous Gaming3
D1ubiquitous mobile devices, novels, and fangirls5
D2Sound3
D3Creating Digital and Multimodal Scholarship4
D4Developing Sustainable Pedagogies and Overcoming Digital Divides4
D5Sustainable Blogging: Problems and Promises for School, Work, and Play5
D6Rhetoric within Postsecondary Institutional Spaces6
D7Assessing Technology Objectives in First-Year Writing Courses5
D8Blurring Boundaries: Revisioning Existing Literacies for Teaching Technologies5
E1Academic Applications of Workplace Software: Adobe Connect for Tutoring, Collaborative Writing, and Advising from a Distance7
E2Blogs24
E3Researching Fully Online Instruction: Assessment, Pedagogy, and a Sustainable Theory of Hybrid Online Learning5
E4Databases and Electronic Poetry4
E5ePortfolios’ Impacts on Students2
E6Seeing the Computers through the Trees: Service Learning in Rural CommunitiesRoundtable4
E7Ubiquitous Composing: Play and Identity in Material Worlds4
E8Technology-rich Environments: Second Language Writing and ePortfolios3
E9“Digital Is”: Building C&W and k-12 Connections An Open Meeting of National Writing Project, Local and State Writing Projects, UC Davis Faculty, Purdue University Faculty (Computers and Writing Hosts 2010), and 7Cs Committee Members10
F1Sustaining Community Technological Literacy through Work and Play: The Digital Mirror Computer Camp for GirlsRoundtable3
F2Collaborative Writing5
F3Audiences and Surveillance: Who is Watching? Who is Reading?5
F4Integrating 21st-century Literacies into 4th-grade Language Arts Classrooms4
F5Learning@Play: What Happens When Professors Incorporate Social Networking Tools into Professional and Personal Discourse?4
F6From High School to Second Life and Social Networks: Multiliteracies and Multimodalities4
F7Undergrads, Grads, and Faculty: Creating a Sustainable Environment for Digital Scholarship5
F8Is it Live or is it Memorex?: Revisioning and Remediating Identities in Digital and Material Lives6
G1Hybrid Writing Classes: Literacy, Dialogues, and Intellectual Property5
G2Sustaining Innovation through Online Community Review: What Writing Studies Can Learn from User/ Designer Interaction over iPhone Applications4
G3Distance Learning and Access: Who and How?4
G4Professional Writing5
G5We Play, We Write, We Wii, We Communicate: Multiple Identities and the Shaping of Digital Communicative ActsRound Table5
G6Open Source, Open Access, and Commons-Based Peer Production: Creating a Sustainable University CultureRoundtable4
H1Student-Centered Learning: Social Networking and CMSes3
H2Effects of Ubiquitous Technology on the Sustainable Work Environment: Negotiating Different Perceptions5
H3Hard Times, Tough Questions:Three Case Studies for the 21st Century4
H4Interfaces and Rhetorics in Wired Writing4
H5Web 2.0: Propaganda, Ethics, and Egos4
H6Politics and Information Technologies3
I1Digital Identities and Politics in Student Compositions3
I2Sustained Systems, Sustainable Research: A Look at Undergraduate, Project-Based Approaches to the Digital Humanities5
I3Under the Surface of Ubiquitous Computing: The Digital Literacy of Code3
I4Sustaining Collaboration in School and Workplace Communities5
I5Sustainable and Usable @ School and in Writing Centers: Customized Online Tutoring Systems4
I6Building Sustainable Digital Literacies in the English Classroom: A Qualitative Exploration into First Year Composition, Technical Writing, and Literature4
I7A Reading (r)Evolution: Sustainable Approaches for Reading and Responding to Webtexts3
Keynote-FriEcotones and Crossroads: Re-imagining the Spaces of Learning in an In-between TimeKeynote1
Keynote-SatThe Social Web: Writing in the Era of Digital ReproductionKeynote1
Town Hall IUbiquitous ComputingTown Hall6
Town Hall IISustainable ComputingTown Hall7
Town Hall III@ School, Work, and PlayTown Hall7
Town Hall IVUbiquitous and Sustainable Computing @ School, Work, and PlayTown Hall7